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Showing posts with label Guide. Show all posts
Showing posts with label Guide. Show all posts

Saturday, November 6, 2010

Castilla Relic

Castilla Ruin (1.5) & Castilla Relic
(Castilla Raid w/ Faction)

The most top and most bottom warps will lead you to Castilla Relics, the middle warp will lead you to King Henry which will spawn within a time-frame (not going to disclose timing).
To access each warp you will need 1x Ancient Relic, and the warp to King Henry will require 5x Ancient Relic.

To enter Castilla Relic mission, you will require 1x Ancient Gold Relic.

1st Boss: Diablo, when its hp is around half or so, it will split into 3 mini diablos that are immune to any damage for around 2-3 minutes. The mini diablo's damage is quite high.

The trap rooms, there will the bolts firing from both sides. All you need to do is to run through.
There will be around 3 similar rooms after each boss.

2nd boss: Lava Leaf.

3rd Boss, I believe one of the few tempest "generals". He will summon alot of mobs during the boss attack. The mob knockback rate is extremely high, so clearing the mobs will be a good idea. This boss drops Roulette Box.

I got pawnt (rofl)

4th Boss, This boss drops normal loots.

5th Boss, This Boss drops Roulette Box.

6th Boss, Nana. Drops normal loots, this boss will be abit of a challenge because of her size. She is the size of a normal character and there will be mobs around so targetting her might be a problem.

After killing her, next boss will be Tempest.

The Cut-Scene

This is tempest's AOE, once it starts walking away it will cast this aoe. It kills 3/4 of the squad and is the strongest and biggest aoe of his.

As the fighting Tempest, he will summon his "generals", and his "generals" will summon mobs to attack you as the same as before when fighting him before tempest.

He will constantly summon all this generals to attack you periodically.


After killing him. Yes, I fricking got a damm summon bear walker ring. -.-

I have temple screenshots, I will post sometime later when im less busy with work.


Tuesday, November 2, 2010

Castilla Minesperiment

Castilla Mines

(An Experiment)

You get the 1st medal right as you step into the mines, 1st attempt using melees.

1st Attempt: Failure! Basically, Basilisk 1hitko-combo my 2 melees, and before my scout could reach them, got killed as well.

2nd Attempt: Similar Fate.

3rd Attempt: 

Get some friends!

We managed to down Basilisk with no problem, and also at an incredible speed. 

Yay, dead Basilisk, next!.... (As seen on the face) Chrysalist can only be hit by ranged characters. Thank goodness i has friends :P

Basically, to do in a squad it took around 30-45 mins on average. Lesser resources consumed as well, I only used my remaining hrin (Asoka isnt on hrin). The downside would be farming of ancient relic pieces would be reduced. But more loots for all, we've tested using a mule as well its capable of receiving loots from the roulette box. (Yes i foresee retards copying our ideas of bringing mule family into castilla mines for free once a day and saying its "their discovery", i know those biscuit loving animals would do it definitely)

I managed to do 5-6 runs with squad, but was not contented.. yet.


Solo Attempt:

Success!


In my solo attempt, i used:
1x 1hr hrin
1x heart choco
2x 5000 HP pot
2x TF
2x SC
1 hour 20 minutes

loots:
7x 100 chips
2x vet chips
2x moonstone
2x sunstone
mega random stoof
ores,e84,level 100s,pgb (from roulette)
20+ Ancient Relic Pieces
3x Gold ancient relic pieces

The hardest part would be Basilisk, once it gets low hp, it 1hitkos a character. Thus i SC-ed once my 2nd char hit the dirt. After Basilisk, everything else to me was a cakewalk only thing annoying was the long HP and the fact that each mob can only be hit by 1 skill (unlike boss monsters). Also, the guards around deka drop 2-3 relic pieces, so yea i spent time killing them to farm extra pieces. 

Oh yes, i emo/rage mined past 7 attempts. Deadbeat now.

Guide:

Things to Note:
-Basilisk, Argus, and Dekaravia will each drop a Roulette Chest upon defeat.
-Chrysalist will drop nothing.
-The rest of the main bosses will drop an assortment of Mega Ores (including Mega Quartz), Feso Stones, Relic pieces, and some other miscellaneous materials.

-The mobs range from WL/UD/LL/Daemon/Human, basically each zone has different types of race and also 2 flying mobs. So enjoy switching your racial weapons.

Friday, August 27, 2010

Dr Torsche's Basement Raid

Dr Torsche's Basement!

Guide:
http://bookofwind.blogspot.com/2010/05/mission-dr-torsches-mansion-basement.html

Basically, to start the raid: Minimum of 2 Maximum of 4.


Overview of the whole raid

Running into the first room

The second room

Yes, this is the amount of mobs that will be attacking you if you are at the middle of the room, the whole raid is lifeless be it mobs or boss. Each mob killed will drop a stone.


As you advance into each room, it gets harder and harder the mobs hit harder as well as has more amount of health.

This room, the 6th is the HARDEST of all rooms. You will be knocked back every few seconds or even consecutively for 2-3 times in a row. The AOEs HURT alot and your will not be able to cast any spells except instant cast ones.

The Last Room.

In this room, the most annoying thing is armor crasher which is very constantly affects your characters. Each time you get armor crashed, you will definitely die. The mob attack damage is quite high unless your are wearing ELNs, get ready your resuscitation potions.

Recommended armor for this raid would be at least LN and above, and hrins is a must!!

We managed to clear all 7 rooms, but apparently the warp that was suppose to appear on the 7th room did not appear due to a bug? Going to try again soon when im free from my work and part time study schedules.

Been busy and lots of screenshots have been stacking up in my SS folder, will back-date blog about them when im free!

Wednesday, August 18, 2010

AMG!! CATHERINE TORSCHE IS OUT!!!

[v4.5] If you think you seen it all...
17 Aug 2010



Yes, the highly anticipated Catherine Torsche will make her first appearance in the game after 19 August 2010 maintenance!

With this, TeamGE has came up with an absolutely must-grab package to get you ready for Human Catherine Torsche!

From 17 ~ 19 August, the following package will be up for grabs in
Hellena's Circus of Fate at a limited quantity.

- 2 X Sacred Chaos Requiem Pass (1 Day)
- 3 X Combat Manual - Expert (1 Day)
- 3 X Tactics Manual - Expert (1 Day)
- 1 X Shelter Pass (1 Day)
- 1 X Promotion Scroll - Veteran
- 1 X Promotion Scroll - Expert
- 1 X Promotion Scroll - Master
- 1 X Home Premium Service - Expert (7 Days)
- 3 X Rose Wings (7 Days)
- 100 X Pet Food

All the above items for only 30 Tokens! (While Stocks Last)

Important:

1. Items will be inserted on 19 August 2010, during maintenance.
2. Please remember to CLAIM the item marker into your account before the date of insertion.
3. All package items can be claimed from Leonardo after maintenance.

http://ge.iahgames.com/news/newsArticle.aspx?id=1462

Finally, the long wait is over. Catherine Torsche is finally released! Too bad Thursday I have work till late :/ going to rush home to get my own Catherine Torsche!!! And hopefully i can get 2, hopefully its tradable without usage of merc. Ive already sent [CM] Lorenza in FB a PM.

Catherine Torsche's Stats

http://bookofwind.blogspot.com/2010/01/catherine-torsche.html

Catherine Torsche's Recruitment Quest

http://bookofwind.blogspot.com/2010/01/quest-catherine-torsche.html


Good luck everyone getting your own catherine torsche!

Hope its tradable :/


Tuesday, June 29, 2010

Path of 4.5 (WAYY overdue post, again)

Holy Water Chamber Main Questline

The usual bug, which did not reconize Emilia the Sage. Thank goodness i kept and made a normal Emilia back during the Hellena days (which was also bugged when it was first released).

Killing mobs, FYI the spiders ARE level 120. At first i thought they were low level spiders then halfway through the boss then i realized they were high level ones and the web was annoying. So please.. kill them first before engaging the boss.

Up close stats on the boss (note the spiders are not dead).
Melee characters are not very advised here as the boss constantly moves back due to the range of the boss's attack and chasing it down with your melee can prove to be a pain, as well as your musketeer will constantly get out of range.

After the first boss is down, next one to go! (The next one is waaaayyyy more irritating than the first one).

This boss has a irritating debuff that renders your character unable to move/attack/pot, so therefore progressive health fillers are important if your character hp depletes fast.


Note the sudden green chat, yes. I have been invited back into faction at THIS time ._. which was an epic bad timing i was potting nonstop while the notification popped up. I could only take the screenshot when i got knocked back after potting up my health.

Boss-ing Essential Tips:
1st boss is human, 2nd is Daemon.
Mind Resist Pots, very important which lowers the change of being debuffed.
Hrin Pots
Triumph Fillers, help to bridge the AR/DR of yours and the boss's if needed
Progressive Health Fillers, can save a character that is being affected by the debuff. Select an undebuffed character and use a filler!

Reckless Emilia Recruitment Quest

Bossing Tips:
-Place your characters as far away as possible from each other, the room is extremely small thus her large aoe will affect both characters even though it is only targeted at 1 character if your characters are placed too closely together.
-Use Mind Resistant Potions, as wizard skills require high mental resist to prevent getting debuffed! Use them!
-Bring a resser to ress Jean (if you've decided to omit him from the fighting party and leave him dead) after killing Emilia, you will need Jean to talk to her to finish the quest. (If you want to save up on SCs and you have a fighting capable resser)
- Watch the time! If you are not confident, using hrins and tf will greatly help, I didnt use hrins (broke).
- Her race is human, so i believe most pvpers will be extremely happy.

Reckless stats, and yes.. my reckless emilia is called emolia.

Reckless up close and personal.

New, Arsene's Secret Vault Raid


We did not complete the quest, due to a lack of tankers and our hellena died in 3rd room.
A master hellena on elb would be the most suitable and alot of aoe is needed in the mobbing room as the mobs spawn at a very fast speed and your need tankers to keep them off your hellena.

We have yet to complete the quest till date, we will be planning another trip down to the secret vault to attempt to complete it again.

Wednesday, March 3, 2010

Guide: Joquain barrier 2PM

2PM Joquain Barrier: A Guide How-To (Solo)


This guide is test and proven to work and done with master characters.
This guide is only a guideline of what are the 2 methods i have tested and completed with but might not work for everyone as not everyone have the stipulated characters and are free to change to your fancy as long it does the same job for each stated character should be fine. The completion of the mission differs from each family due to the different usage of weapons and armors.

I will NOT be held liable if usage of my guide result in failure.
(This 2 methods have been used by me over 2 months and i have yet to fail a mission)


1st Step: Getting Ready!!!
Buffs: Hrin/Angel Buff/Intensify/Acceleration/Meditation/Magical Resist Potion
Armors: e92s (Elite Dragon Coat +5 w/ 3DR), (Elite Metallic Suit/Elite Bone Frame Armor +5 w/ 3DR)
Racial Weapons: (UD) Undead(!!), (LL) Lifeless(for mobs)
(!!) Important as boss is undead

My weapon arsenal: (all e92s/level 100s and +5)
1Fighter/2Musk: 1x UD GS, 1x LL GS, 2pairs of UD Pistols
3Musk: 2pairs of UD Pistols, 1pair of LL Pistols

An Overview Map of Joquain Barrier

Lineup: 1 Fighter(Hanging Guard)/2 Musks(Outrage Shot)

Strategy: Your 2 Musk will be the dps for the tower, while your fighter keep mobs away from them. You will require to constantly provoke to keep mobs & mini bosses away from your musks. Your fighter will be the main clearing of mini bosses and the advance scout to trigger traps and destroy turrets. Your musks will be constantly firing onto the colony, each colony should take maximum of 3-5 minutes inclusive of clearing of minibosses. After each colony, its advised to use dancing revolvers to clear flying mobs and other mob gangs before proceeding to next colony. Rinse and repeat for all 4 colonies.


Minibosses: Jobberwock Captains (Undead) or Dragon Head (Lifeless)
Your fighter will be able to quickly dispatch minibosses, especially dragonheads since they have block and your volation ignores blocks. Bullets would be blocked easily by dragon heads. These minibosses are able to be status with stun, mortal wound, paralysis, etc etc (See later musk guide)

The boss, Gullfaxi (stats shown below). At the boss fight, its highly advised to draw the boss out from the circle of turrets which the boss's spawn is surrounded by. Your fighter will be the major payload at this period of time. The stragegy is pretty easy, spamming pots and skills. Your musks will now take over the job of your fighter by using dancing revolvers to clear mobs around your characters while your fighter keeps the damage on Gullfaxi. Your musks pelting on bosses will also speed up the process of death. After the death of the boss, proceed into the circle to clear the last pillar. At this pillar its advised to park your musks at a corner which are less affected by the turrets while pelting onto the colony, your fighter's job would be clearing mobs as well as taking out turrets mainly ice, lighting & fire turrets which cause freeze, shock and burn will be extremely irritaitng the seige turrets are not as vital to take out as the other 3. Fighters on metal armor will be taking extra damage from ice/fire/lightning turrets as metal armors are more succeptible to magical attacks.


Middle Armor, which outrage shot will deal a lower amount of damage compared to Flintlock, but at this point of time your musk will be mainly aiding to clear mobs as well as aid in damage for Gullfaxi.

Lineup: 3 Musks(Outrage Shot)


Stragegy: As you can see, you do not have a tank to keep mobs off your musketeers, therefore it is essential to take out mini-bosses before proceeding to the colony. As seens as the picture above, the jobberwock captains are affected by mortal wound and fear, which would greatly aid in dispatching them. Once the minibosses are down, proceed to attack the colony while spamming dancing revolvers around to keep mobs from stacking and clearing them once in a while. The colony should go down faster than dual musks. Rinse and repeat for all 4 colonies. The dragon heads will take alittle more effort to take down as it has block and is able to block shots form your musks.

The boss will be slightly harder since its middle armored and will take less damage from your outrage shots. As you can see i have drawn the boss out, the strategy would be to continuously aim your shots at the boss as well as using desperados, i have managed to mortal wound it once but as you can see it is a boss and status will be harder to be afflicted. While casting desperados, occasionally cast dancing revolvers to clear away combs of mobs gathering and attacking your musks. After the boss is being killed, proceed into the last tower but before starting your attack on the colony do remember to clear the turrets around your musks which will greatly speed up your progress of attacking the colony. Occasional dancing revolvers will clear away mobs gathering around your musks as well.

THE LOOTS
100/96/92 chips, Pure Gold Bar, Level 100 items (?), Symbol of Capricornus
(?) I have recieved a Bracelet of Levi once from Gullfaxi, but im sure its very rare.

The common drops are 3x100chips and 1Pure Gold Bar, any extra loots are a bonus. Those 4 loots are the standard drops.